Echoes is a short experimental prototype.

In this game you won't find a tutorial or a dialogue. Instead, you will learn through doing. Record your movements. Watch your past self replay those steps. Use strategy, obesrvation and timing to solve spatial challenges where cooperation with your own echo is the only way forward.

Designed with a focus on player discovery and implicit learning, Echoes encurages curiosity and experimentation over hand-holding.


No hints. No words. Just you, your ghost, and the puzzle.

Published 19 hours ago
StatusReleased
PlatformsHTML5
Authorwhiterabbit64
GenrePlatformer
Made withUnity
TagsGame Design, Prototype

Comments

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Nice idea.

Every puzzle is solved easily using the same pattern:
Stand on the button → press R → wait 10 seconds → press R again → press P when you need a remote switch.
It would be nice to have a simple timeline or markers showing how long the character has moved or remained stationary.
Some buttons can be pressed simultaneously or in complex sequences.
The acceleration is too slow, which makes movement feel boring.

i love the idea, i need to see it more polished!